I’m not a gamer and I never played Duke Nukem. But I was always taken by this article: “Learn to Let Go: How Success Killed Duke Nukem” which is required reading for anyone developing software products.
On May 6, 2009, everything ended. Drained of funds after so many years of work, the game’s developer,3D Realms, told its employees to collect their stuff and put it in boxes. The next week, the company was sued for millions by its publisher for failing to finish the sequel.
It looks like someone else is going to release Duke Nukem now but they’ve delayed the release date in hilarious fashion (hilarious assuming you’ve read the above article):